About

I began my artistic journey when I was in elementary school in Stephenville, TX, when I took an interest in anime characters such as Inuyasha. Later on, I played video games such as Spyro and Kingdom Hearts. The games that truly sparked my interest in creating/designing games and creating art for them were Lineage 2, Guild Wars and the Elder Scrolls series. I have always felt that it is such an imaginative career path full of endless possibilities.

Once I moved to Wisconsin, I truly delved into the world of art, and spent most of my time doodling, sketching, painting, etc. and learning from other artistic classmates. I also continued gaming, and played World of Warcraft, Morrowind, and continued playing Lineage 2. My art became more realistic in style around this period.

Towards the end of high school I drifted a little and worked more towards a career in music/performance. However, once I met my husband a few years later, he helped me decide to go to Art Institutes – Online Division to get my Bachelor of Science in Game Art & Design. At this point, while I have knowledge about Maya, Unreal Engine, some flash coding, and Mudbox, I find my true passion lies within concept art and character design. I have really enjoyed working with and learning from other artists to challenge myself and become better at my trade.

I am currently working as a 911 Dispatcher here in Wisconsin, but wish to work towards a career in game design.